This object was taken from 3D Arena, rendered in Lightwave.
Photogenics was used to make the texture, specular, bump and image
maps.
The 8Bit Alpha channel output from Lightwave can be used directly in
Photogenics. A very quick and easy way to compose your rendered
image onto a background.
In Photogenics try: Load Wildcat.jpg as the Secondary image,
WildcatAlpha.jpg into the Alpha channel and a background image of
your choice as the primary image, Then do compose with Alphachannel.
Real 24Bit Composing, Enjoy! :)
Mark @ Almathera.
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