Seachess is the Bulgarian name of the game better known as Tic-Tac-Toe
Originally I wrote it in AmigaBASIC in early 1995. Later at the early
1996 I rewrote it for SAS_C . In 2001 I found the source in some of my
disks, but it wasn't able to compile under VBCC and my SAS_C disks are
broken. So i rewrote the game to compile under the great VBCC compiler
version 0.6 and made it to use intuition, instead of the original Low
Level graphics library. In this version I did some minor enhances and
now it compiles with VBCC version 0.8 and have much more optimized
code. 68000 and 68020 versions included. Enjoy!
The game was tested on A1000 and A1200 and works without any problems.
Should work with any other configuration too.
Any comments, ideas, bug-reports etc. will be appreciated.
Ìîðñêèÿ øàõ íà Àíãëèéñêè ñå êàçâà Òèê-Òàê-Òîå. Íàïèñàõ òàçè èãðà îùå â
íà÷àëîòî íà 1995-òà íà ÀìèãàÁÅÉÑÈÊ. Ïî-êúñíî â íà÷àëîòî íà 1996-òà ÿ
ïðåíàïèñàõ çà SAS_C. Ïðåç 2001-âà, îòêðèõ ïðîãðàìíèÿ êîä â åäíà îò
äèñêåòèòå ìè, íî òÿ íå ñå êîìïèëèðàøå ñ VBCC, à SAS_C äèñêåòèòå áÿõà
ïîâðåäåíè. Çàòîâà ïðåíàïèñàõ èãðàòà äà ñå êîìïèëèðà ïîä äîáðèÿ VBCC
êîìïèëàòîð - âåðñèÿ 0.6 è ÿ íàïðàâèõ äà èçïîëçâà Intuition, âìåñòî
îðèãèíàëíàòà Low Level ãðàôè÷íà áèáëèîòåêà.  òàçè âåðñèÿ íàïðàâèõ
íÿêîé ìàëêè ïîäîáðåíèÿ è ñåãà òÿ ñå êîìïèëèðà ñ VBCC âåðñèÿ 0.8 è èìà
ìíîãî ïî-îïòèìèçèðàí êîä. Âåðñèè çà 68000 è 68020 ñà âêëþ÷åíè.
Ïðèÿòíè çàíèìàíèÿ.
Èãðàòà áåøå òåñòâàíà íà À1000 è À1200 è ðàáîòè áåç íèêàêâè ïðîáëåìè.
Ïðåäïîëàãàì ÷å ùå ðàáîòè ñ âñÿêàêâè äðóãè êîíôèãóðàöèè.
Âñÿêàêâè êîìåíòàðè, èäåè, áúã-ñúîáùåíèÿ è ò.í. ùå áúäàò îöåíåíè.
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