After playing "Hack and Slash" on a BBS sometime ago I felt the
need to write my own version of that game. So I give you
"Hack and Slay - stickman version" for the Amiga. :)
It should run on almost any Amiga with a minimum resolution of
640*400 running AmigaOS 2.0 or greater.
Main features of the game
- turn based
- 2 difficulty levels
- 4 playable characters classes
- thief: can move quietly
- knight: makes more damage
- wizard: can cast spells
- serf: can give first aid
- Auto-map
- 5 levels to explore
- Very small binary. Less than 100 kB
- Written in Blitz Basic
Minimum requirements
- 1 MB RAM
- 640*400 resolution
- 68020 14MHz
- AmigaOS 2.0/3.x
- An Amiga (real or emulated)
Installation
Unpack the files to any location on your Amiga. Start by double clicking
on the programicon.
Changes
v1.1
- Renamed difficulty levels, Easy is Normal and Normal is Hard
- Removed weapons attack from wizard
- Changed some graphics (traps and more)
v1.0
- Improved automap
- Changed some texts
- Added healthbars in fights
- Added pits
- Added footprints to visited rooms
- Changed some graphics (doorways, traps and more)
- This textfile opens in MultiView by default
- Refactored code
- Bugfixes
v0.9
- Added traps in random rooms on every level
- Bugfixes
v0.8
- Added character class thief
- Bugfixes
v0.7.1
- Bugfixes
v0.7
- Added character classes wizard and serf
- Possible to cast spells
- Bugfixes
v0.6
- Highlight your hp when low
- Added skill levels (easy and normal)
- Bugfixes
v0.5
- Initial release
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