Early preview of an AGA role playing game. I need your opinnion on
this game until I'll finish (if you want me to) it.
Info
- Pure assembler code.
- Uses 64 colours, added one bitplane for lightsource-masks,
which enables me to use multiple lightsources (Are included in
the finished game, not visible yet).
- Smooth gameplay and low memory consumption.
- Uses inhouse packing routines to lower the storage usage.
- Nice interface. =D
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