Chipmunk is a 2D rigid body physics library distributed under the MIT license.
Though not yet complete, it is intended to be fast, numerically stable, and
easy to use.
MorphOS port comes with full source code including shared runtime library.
Feel free to port library to other compatible systems.
Chipmunk demo is in Demo folder. Before running demo copy chipmunk.library
to LIBS:. TinyGL is needed to run demo. Get it from http://3d.morphos-team.net
if you dont have it already.
http://wiki.slembcke.net/main/published/Chipmunk
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