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misc/emu/toot.lha

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Short:\"Saves\" files to ZX Spectrum from Amiga.
Author: prak3264 at ss1000.ms.mff.cuni.cz (Patrik Rak)
Uploader:prak3264 ss1000 ms mff cuni cz (Patrik Rak)
Type:misc/emu
Version:1.2
Architecture:m68k-amigaos
Date:1997-02-26
Download:misc/emu/toot.lha - View contents
Readme:misc/emu/toot.readme
Downloads:946

#include <disclaimer.h>

This program is for all people who still have not thrown their ZX Spectrums
to the bin and would like to use it ocassionally but can't since their
tapes are destroyed or lost or wiped out or like.

I wrote this program because I didn't like these tape drop outs, "R Tape
loading error"s, problems with casette player etc. and I would like to play
some great ZX games again. As I have transfered about 10megs of lharced
files from my tapes to my harddisk (see zxtools somewhere on aminet for how
I did that), I needed something which could transfer them back effectively.
And this is the result - Toot.

So, what does it do? It simply "saves" the file using the amiga audio
hardware, so it sounds as if it was produced by original ZX Spectrum. And
if you connect your ZX to the audio output (probably using some amplifier
-- I use earphone jack on my old 1084S monitor :-), wow, the ZX can't find
the difference and loads the data as if it was coming right from your
casette player.

The usage of the command should be self explaining, type "toot ?" to find
the template (you will probably use only filelist and perhaps volume anyway).
To break the command, simply press Ctrl-C or send break signal to it (it is
the same indeed :). Note that the program uses surprisingly few CPU time
even on plain A500, so you can continue working while it transfers the
file, however, you should avoid doing anything what disables the
multitasking for too long time (eg. swapping screens many times with
installed MultiCX might cause problem). In case you experience some drop
outs in the signal, check out that there are no time stealers installed on
your system before contacting me... Also, using OLDMODEL switch might cure
your problems...

In case you have any questions or comments, you can try to reach me on:

prak3264@barbora.ms.mff.cuni.cz or prak3264@ss1000.ms.mff.cuni.cz

In case you use this program for some time, feel free to send me some cash
(whatever amount you want, but from 2 to 5 US$ would be nice) to:

Patrik Rak
Modra 1979/6
155 00 Praha 5
Czech Republic

In this package I include copier for ZX called Merlin (with realtime
compression, realtime freemem and size counters and other nice features)
which I wrote in the past and which should be helpful tool for testing the
Toot (both as data to transfer and program to check what Toot sends). Usage
is written on the title screen (note that the address there is not valid
any more; also note that to delete block, it's 0, not D).

I also include simple program for controlling audio filter. Use
`togglefilter 1' to turn filter on, `togglefilter 0' to turn it off and
just `togglefilter' to toggle its state. Generally, it should be turned off
when using Toot.

And that's all.

Patrik

Thanks to:
    
    Steve Elliott and his friend
        for letting me know there is at least one person out there in the
        world who tries to use Toot (although unsuccessfuly), which forced me
        to write version 1.1.

    Graeme George Gregory
        for reporting problems with 1.1 and beta-testing 1.2.

History:

1.0
    First public release

1.1
    Now all four channels are used to produce the sound, resulting in
        much louder signal. (I wanted to avoid this in 1.0, bcs of bugs in
        audio.device, which sometimes fails to synchronize the four channels
        perfectly; also, this requires four times more activity on the bus).
    Volume can be adjusted now.
    Completely rewrote the leader and sync soundwave generation. It seems that
        the way audio.device changes the sample periods is not sufficient
        enough for us, because ZX recognizes even the smallest click or
        droupout in the sound. So I decided to take data period as the base
        period and derive leader and sync periods from this one to make the
        sound butt as smoothly as possible, instead of having different and
        more exact periods for leader and sync. (Data period had to be
        doubled to allow finer matching with leader and sync periods,
        resulting in two times larger sample buffer and two times more
        activity on the bus).

1.2
    My misgivings about audio.device and its possibility to synchronize
        several channels properly has proven as being appropriate. I have
        got report that on some hardware the channels are always out of
        sync. This made me to add switch O=OLDMODEL to the template, which,
        when used, makes Toot to use just one channel instead of all four
        (for those who are curious, despite it is called "oldmodel", the
        sound generation scheme introduced in 1.1 is used, instead of the
        one used in 1.0).


Contents of misc/emu/toot.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO     CRC       STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                   19      19 100.0% -lh0- 11ed Sep 11  1996 merlin.000
[generic]                 2579    3164  81.5% -lh5- 68e0 Sep 11  1996 merlin.001
[generic]                 2357    4893  48.2% -lh5- 6d6f Feb  6  1997 readme
[generic]                   75      80  93.8% -lh5- 458f Feb  6  1997 togglefilter
[generic]                10604   17132  61.9% -lh5- 58e9 Feb  6  1997 toot
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total         5 files   15634   25288  61.8%            Feb 26  1997
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