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Short: | Oldie but goldie by DawnBringer |
Author: | DawnBringer BoingWorld.com (Richard Fhager) |
Uploader: | DawnBringer Boingworld com (Richard Fhager) |
Type: | game/think |
Version: | 2.1 (First Aminet release) |
Architecture: | m68k-amigaos |
Date: | 2001-03-04 |
Requires: | AGA or EGS |
Download: | game/think/Simon2001.lha - View contents | Readme: | game/think/Simon2001.readme |
Downloads: | 591 |
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Simon2001 v2.1 - Richard 'DawnBringer' Fhager 1991-2001 (February 2001)
What is this?
This is one of the oldest game ideas there is, I don't know where it first
appeared. I did have it on the C64 but I know it's older than that!
The objective is to repeat a sequence of hi-lighted buttons accompanied
by sounds. Thereof the name: Simon (Simon Says).
This game have 100 levels but I doubt anyone will ever reach that...
At the C64 game a friend of mine reached near 70!!! - You'll see what that
means when you've played some - My record is about 19 or something!...
Keys:
Use arrow-keys to repeat sequences.
Nature of the game:
1. The sequence is played faster by each level.
History:
This is/was an old AMOS routine that I wrote in 1991!!!
I added a nicer interface in 1997 (v2.0).
What's New in V2.1
-------------------
* Polished gfx.
* Recompiled with newer AMOS library.
* URL/Mail info updated.
* Aminet release.
Email: DawnBringer@BoingWorld.com
Or: glob04.mailbox.lls.se
Or: DawnBringerZ@HotMail.Com
URL: http://www.BoingWorld.com/DawnBringer
Or: http://members.xoom.com/nisse98 (Always Points to My Current HomePage)
------------------
Also check out my other Aminet releases:
* game/think/DawnVideoPoker.lha - DawnVideoPoker2.0, The world's greatest
videopoker game! (Well, you have to play it to prove me wrong ;))
* game/actio/spaceball2000.lha - A futuristic sport game, a cross between
pong/tennis/speedball. 1 or 2 players.
* game/think/SeaHaven2000.lha - Semi-finished but fully playable solitare
game with features taken from the SGI version.
* game/actio/Fnurr2000.lha - Make your pixel avoid other homing pixels and
trick them to crash and explode. A demonstration that a simple game
with only 26 pixels can actually be funny!
And don't forget to visit my homepage to follow the now over 5 year long
development of my game BabeAnoid. (You won't believe your eyes!)
AND DON'T FORGET TO VISIT OUR AMIGA-NEWS SITE: www.BoingWorld.com
......
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Contents of game/think/Simon2001.lha
PERMSSN UID GID PACKED SIZE RATIO CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 60328 99660 60.5% -lh5- 7648 Feb 28 2001 Simon2001
[generic] 1903 4009 47.5% -lh5- bca6 Nov 9 1997 Simon2001.info
[generic] 674 1126 59.9% -lh5- 62bf Feb 28 2001 Simon2001.txt
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 3 files 62905 104795 60.0% Mar 3 2001
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