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game/patch/cadaverlevels.lha

Mirror:Random
Showing:ppc-morphosgeneric
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Short:Cadaver demo - 2 unique bonus levels
Author:Bitmap Brothers
Uploader:jffabre ensica fr (Jean-François Fabre)
Type:game/patch
Architecture:m68k-amigaos
Date:1997-08-29
Download:http://aminet.net/game/patch/cadaverlevels.lha - View contents
Readme:http://aminet.net/game/patch/cadaverlevels.readme
Downloads:4644

The first demo was originally uploaded by Bill Bennett (bspwrb at bath.ac.uk),
a Cadaver maniac (like me).
The second demo level has been provided by Keith Krellwitz.


I hacked the files a bit so they decrunch faster, without stripes and allow to
quit
by pressing the F10 key. I also added a trainer option (TRAINER tooltype) which
allows
infinite energy (easier to end the game)

It completes my quest for patching the Cadaver series to HD.


I enclose Bill instructions below

--

Long: This is an old coverdisk demo containing 1 full bonus level of 
Cadaver, which is not to be found as part of either Cadaver or The Payoff.  

For those not familiar with Cadaver, it's a 3D isometric adventure/arcade
game, in which you move Karadoc the dwarf through a series of rooms,
acquire items, spells, etc. and solve (fiendish) puzzles. 

Controls:  Use the joystick to move Karadoc around, jump and interact with
objects.  When holding a weapon or spell, the fire button activates it,
other items will be thrown.  "H" key will toggle a held item on or off. F3
toggles between icons being displayed as soon as you touch an item, or
after pressing fire.  F2 toggles between using fire and enter to bring up
icons.  Space brings up the last item you used, and Return will bring up
the entire rucksack.  The diary in the first room lists your health, gold
(irrelevant in this demo) and XP, as well as the percentage of rooms
visited.  F1 brings up the map, the joystick scrolls it, Del centres it on
you, and cursor up/down will zoom.  P pauses, C clears all messages from
the screen, and F4 toggles between movement in 4 and 8 directions. 

Now for a plea - I can't solve the damn thing - if anyone manages to 
complete the level, could they please email me?  

Ta,

Bill Bennett
bspwrb at bath.ac.uk

22/3/97

---

Same thing for the other demo: if someone has got the solution, please e-mail
me.


Those loaders have been produced using the HDStartup technology
and the new JST executable.
JST & HD-Startup technology is copyright 1995-1997 JF Fabre


Contents of game/patch/cadaverlevels.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO     CRC       STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]               275464  275464 100.0% -lh0- 986e Aug 26  1997 cadaverdemo/caddemo
[generic]                  767    1065  72.0% -lh5- 50e5 Aug 26  1997 cadaverdemo/caddemo.info
[generic]                 1194    2177  54.8% -lh5- 1df7 Aug 26  1997 cadaverdemo/caddemo.readme
[generic]                 1621    5146  31.5% -lh5- 35a9 Apr 15  1997 cadaverdemo/caddemo.readme.info
[generic]               154772  154772 100.0% -lh0- 74f5 Aug 26  1997 cadaverdemo/caddemo2
[generic]                  768    1065  72.1% -lh5- 1c6c Aug 26  1997 cadaverdemo/caddemo2.info
[generic]                 2751    5728  48.0% -lh5- 73e9 Aug 26  1997 cadaverdemo/hdloaders.readme
[generic]                  429     874  49.1% -lh5- a134 Jun 16  1997 cadaverdemo/hdloaders.readme.info
[generic]                11732   12184  96.3% -lh5- a9f2 Aug 25  1997 cadaverdemo/jst
[generic]                  560    2273  24.6% -lh5- 49e3 Aug 26  1997 cadaverdemo.info
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total        10 files  450058  460748  97.7%            Aug 29  1997

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