These are demos for a graphics (game) development system, the GameSmith
Development System.
Bithead Technologies sent me these demos. Some were apparently written by
GDS users, while others were written by John Enright himself. I have no
email address for anyone but John, though, so I list him as author in all
cases.
Except for providing this (seperate) .readme, all files are as they were
sent to me on two disks.
Below, are a few lines written by John (I assume) that describe the
specific demo.
===
Very simple program which loads and plays any sound sample file.
Probably one of the best, if not THE best sample player around. Handles
echo (samples with a loop portion), stereo, raw files (play any file as a
sound sample), and will load and play samples from Fast RAM! CLI arguments
allow you to create your own special effects.
Two versions are included: one which allocates the Amiga sound channels in a
friendly manner, and another that simply goes straight to the hardware.
Works on all Amigas under all operating systems.
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