Short:        Texture Mapping and Backface Culling
Author:       philipp.crocoll@web.de (Philipp Crocoll), port by uploader
Uploader:     polluks sdf lonestar org (Stefan Haubenthal)
Type:         gfx/3d
Replaces:     gfx/3d/FlagSim1.lha
Requires:     Rave3D driver, dtimage.library (for textures)
Architecture: ppc-morphos; other

Keys:
a d w s x y c v f r
p l L Esc